feat: classy dark one-pager with modal, webhook, shiny gold, sticky nav
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# Apple App Store — Official Specs & Guidelines
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All data from developer.apple.com as of March 2026.
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## Character Limits
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| Field | Limit | Indexed for Search? | Notes |
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| ----------------------- | ---------------- | ------------------------ | -------------------------------------------------------- |
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| App Name | 30 chars (min 2) | Yes | Must be unique; no trademarks, competitor names, pricing |
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| Subtitle | 30 chars | Yes | No unverifiable claims |
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| Keywords | 100 bytes | Yes (hidden) | Commas, no spaces between terms |
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| Description | 4,000 chars | **No** | Plain text only, no HTML |
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| Promotional Text | 170 chars | **No** (Apple confirmed) | Updatable without new version |
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| What's New | 4,000 chars | No | Required for all versions after first |
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| IAP Name | 35 chars | Yes | Appears in search |
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| IAP Description | 55 chars | No | |
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| In-App Event Name | 30 chars | Yes | Title case required |
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| In-App Event Short Desc | 50 chars | Yes | Sentence case |
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| In-App Event Long Desc | 120 chars | No | Sentence case |
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**Keywords field is 100 bytes, not 100 characters.** Non-Latin scripts (Arabic,
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Chinese, Japanese, Korean) use 2-3 bytes per character, reducing effective
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keyword count significantly.
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## Screenshot Specs
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| Device | Required? | Count | Dimensions (portrait) |
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| ---------------- | ------------- | ----- | -------------------------- |
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| 6.9" iPhone | **Required** | 1-10 | 1260 x 2736 |
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| 13" iPad | **Required** | 1-10 | 2064 x 2752 |
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| Mac | If applicable | 1-10 | Up to 2880 x 1800 (16:10) |
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| Apple Watch | If applicable | 1-10 | Varies by model |
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| Apple TV | If applicable | 1-10 | 1920 x 1080 or 3840 x 2160 |
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| Apple Vision Pro | If applicable | 1-10 | 3840 x 2160 |
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- Formats: JPEG, PNG
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- Apple auto-scales from required base sizes to smaller devices
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## App Preview Video Specs
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- **Count:** Up to 3 per app
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- **Duration:** 15-30 seconds
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- **Max file size:** 500 MB
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- **Codecs:** H.264 (10-12 Mbps, up to 30fps) or ProRes 422 HQ
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- **Audio:** Stereo, 256 kbps AAC or PCM, 44.1/48 kHz
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- **Formats:** .mov, .m4v, .mp4
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- **Behavior:** Autoplays muted on product page (iOS 11+)
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## Custom Product Pages (CPPs)
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- **Max:** 70 additional pages (plus 1 default)
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- **Customizable:** Screenshots, promotional text, app previews, deep links (iOS 18+)
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- **Keywords:** Each keyword combo must be unique to a single CPP
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- **Review:** Submitted to App Review independently of app updates
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- **Organic search:** CPPs appear in organic search results since July 2025
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- **Performance:** +2.5 percentage points higher conversion on average vs default
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## Product Page Optimization (A/B Testing)
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- **Treatments:** Up to 3 vs original
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- **Testable:** App icons, screenshots, app preview videos
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- **NOT testable:** Title, subtitle, description, keywords
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- **Concurrent tests:** 1 per app
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- **Max duration:** 90 days
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- **Icon constraint:** All icon variants must be in the published app binary
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- **Confidence:** Apple recommends 90% threshold (Bayesian method)
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- **Cannot modify** a test once started
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## In-App Events
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- **Max approved:** 15 in App Store Connect at once
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- **Max published:** 10 on App Store simultaneously
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- **Max duration:** 31 days per event
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- **Pre-event promotion:** Up to 14 days before start
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- **Badge types:** Challenge, Competition, Live Event, Major Update, New Season, Premiere, Special Event
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**Event card image:** 16:9, min 1920x1080, max 3840x2160
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**Event details image:** 9:16, min 1080x1920, max 2160x3840
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**Not suitable:** Repetitive daily tasks, price promotions without new content, general awareness campaigns.
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## Ratings & Reviews
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- **SKStoreReviewController:** Max 3 prompts per 365-day period
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- System controls display frequency (may show fewer than 3)
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- Do not use custom buttons to request reviews
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- Developers can respond to all reviews in App Store Connect
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- Summary rating is territory-specific
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## Metadata Rejection Triggers (App Review Guidelines)
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| Guideline | Rejection Trigger |
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| --------- | ------------------------------------------------------------------------- |
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| 2.3.1 | Hidden features, misleading marketing, false pricing |
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| 2.3.2 | Not disclosing IAPs in description/screenshots |
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| 2.3.3 | Screenshots that don't show app in use (only splash/login) |
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| 2.3.4 | Preview videos using non-app content |
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| 2.3.5 | Wrong category selected |
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| 2.3.7 | Keyword stuffing: trademarks, competitor names, pricing, irrelevant terms |
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| 2.3.8 | Metadata not appropriate for all audiences (must be 4+ rated) |
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| 2.3.10 | Other platform names/imagery (Android, etc.) in metadata |
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| 2.3.12 | Generic What's New for significant changes |
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| 2.3.13 | Inaccurate in-app event metadata |
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Sources: developer.apple.com/app-store/product-page/,
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developer.apple.com/app-store/search/,
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developer.apple.com/app-store/review/guidelines/
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# ASO Benchmarks & Conversion Data
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Industry data from AppTweak, SplitMetrics, Sensor Tower, and others. Updated March 2026.
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## Conversion Rate Benchmarks by Category
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**Average CVR (page view to install):**
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- iOS overall: **25.0%**
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- Google Play overall: **27.3%**
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| Category | iOS CVR | Google Play CVR |
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| ----------------- | -------------- | --------------- |
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| Navigation | 115%\* | -- |
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| Auto & Vehicles | -- | 70.5% |
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| Business | 66.7% | -- |
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| Music (Games) | -- | 45.0% |
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| Utilities & Tools | -- | 36.8% |
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| Shopping | -- | 27.7% |
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| Health & Fitness | -- | 23.2% |
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| Finance | -- | 19.7% |
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| Food & Drink | -- | 13.1% |
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| Games (Board) | 1.2% | 7.3% |
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| Games (overall) | 3-5% realistic | -- |
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\*Above 100% = some users install from search without visiting product page.
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Source: AppTweak 2025 Benchmarks Report (H1 2024 data, US market)
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## Rating Impact on Conversion
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| Rating Change | Conversion Impact |
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| -------------------------- | --------------------------------------- |
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| 3.0 to 4.0 stars | **+89%** |
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| 4.0 to 4.5 stars | **+20-30%** |
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| 4.3 to 4.6 stars | **+22-28%** (Finance, Health) |
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| 0.4-star gap vs competitor | **~25% lost installs** from same search |
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| 3-star vs 5-star app | **50% fewer conversions** for 3-star |
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**Critical thresholds:**
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- **4.0 stars** = minimum for Apple featuring, user trust, conversion viability
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- **4.5+ stars** = optimal zone. Sweet spot: 4.1-4.9
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- **5.0 stars** can look suspicious to users
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- **Below 3.5** = sharp visibility drop on both stores
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- **79% of users** check ratings before downloading
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- **50% reject** apps below 3 stars
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Sources: AppFollow, MobileAction, Sensor Tower, Troof.ai
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## Preview Video Impact
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**iOS:** +20-40% conversion lift (video autoplays on product page)
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**Google Play:** Minimal lift (only ~6% of visitors tap to play)
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- Autoplay introduced in iOS 11 caused **+47% conversion jump**
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- Users who watch video are **2x more likely to install**
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- Average watch time: **4-6.5 seconds** (first 5 seconds are critical)
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- 50%+ of viewers watch to the end
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**Takeaway:** Video is high-ROI on iOS, low-ROI on Google Play.
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Sources: StoreMaven, SplitMetrics, Leanplum
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## Screenshot Impact
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- **90% of users** do not scroll past the 3rd screenshot
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- Average scroll rate: only **17%**
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- Users spend **6-10 seconds** scanning before deciding
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- **First screenshot decides everything**
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- Well-designed screenshots lift conversion **20-35%**
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- A/B test winners see **10-25% improvement**
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- **Optimal count:** 4-5 for utility apps, 5-6 for complex apps
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- More than 6: diminishing returns, can cause decision paralysis
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- Top 200 apps update screenshots **2-4 times/year**
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- Top Google Play games update visuals **up to 8x/year**
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- **57% of top games** A/B tested screenshots at least 2x in 2024
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Sources: AppTweak, ASOMobile, Sensor Tower
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## Custom Product Pages (Apple CPPs)
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- Average conversion lift: **+5.9% for apps**, **+3.5% for games**
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- Best cases: up to **+8.6%**
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- Organic referral: **+2.5 percentage points** (156% lift vs 1.6% baseline)
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- Apple Ads CPP CVR: **55.8% in 2024** (up from 42.1% in 2023)
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- **Only 31% of apps** and **26% of games** use CPPs (low adoption = opportunity)
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- Screenshot reordering alone produced **+16.6% installs** in one case
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Sources: AppTweak, SplitMetrics, MobileAction
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## Custom Store Listings (Google Play CSLs)
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- Up to **50 custom versions** per app
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- Case study (Lockwood/Avakin Life): **+57% CVR** over 2 months
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- Can target inactive/churned users (28+ days no activity)
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Source: Phiture, MobileAction
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## In-App Events (Apple)
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- **55% of top 200 apps** use them regularly
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- +**15-20% more impressions** from editorial/browse placements
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- One case: **+124% surge** in total impressions
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- One case: **+50% impressions AND first-time downloads**
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- Search CVR uptick: **+10.3%**
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- Re-downloads increase: **+15.5%**
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- **Boost is short-lived** -- KPIs drop to baseline when event ends
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- Optimal: **2-4 active events per month**
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Sources: Phiture, AppTweak, Appalize
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## Promotional Content (Google Play)
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- Apps with featuring see **2x explore acquisitions** (official Google)
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- +2% 28-day active users and +4% revenue on average
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Source: Google Play Console documentation
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## A/B Test Impact Thresholds
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| Improvement | Classification |
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| ----------- | ---------------------------------- |
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| >10% | Strong winner -- apply immediately |
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| 5-10% | Meaningful winner |
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| 2-5% | Marginal winner |
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| <2% | Noise -- not significant |
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Source: SplitMetrics, MobileAction
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# Google Play Store — Official Specs & Guidelines
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All data from support.google.com and developer.android.com as of March 2026.
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## Character Limits
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| Field | Limit | Indexed? | Notes |
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| ----------------- | ----------- | ---------------------- | ------------------------------------- |
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| App Title | 30 chars | Yes (strongest signal) | Reduced from 50 in Sept 2021 |
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| Short Description | 80 chars | Yes | Visible without expanding |
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| Full Description | 4,000 chars | **Yes (heavily)** | Google NLP indexes entire text |
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| Developer Name | 64 chars | Partial | Same emoji/caps restrictions as title |
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## Prohibited in Metadata (enforced since Sept 2021)
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**Title, Icon, Developer Name:**
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- Emojis, emoticons, repeated special characters
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- ALL CAPS (unless registered brand)
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- Performance claims: "top," "best," "#1," "free," "no ads"
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- Misleading store performance or endorsement
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- Calls-to-action: "update now," "download now"
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**Short Description:**
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- Same performance claims as title
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- Calls-to-action
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- Unattributed testimonials
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**Screenshots, Feature Graphic, Video:**
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- Time-sensitive taglines
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- Calls-to-action ("Download now," "Play now")
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- Must authentically showcase app functionality
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## Screenshot Specs
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| Device | Min | Max | Aspect Ratio | Min Resolution | Max Long Edge |
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| ---------- | ----- | ----- | ------------ | -------------- | ------------- |
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| Phone | **2** | **8** | 9:16 or 16:9 | 320px any side | 3,840px |
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| 7" Tablet | 4 | 8 | 9:16 or 16:9 | 1,080px short | 7,680px |
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| 10" Tablet | 4 | 8 | 9:16 or 16:9 | 1,080px short | 7,680px |
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| Chromebook | 4 | 8 | 9:16 or 16:9 | 1,080px short | 7,680px |
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| Wear OS | 1 | 8 | **1:1** | 384x384 | 3,840px |
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| Android TV | 1 | 8 | **16:9** | 1,920x1,080 | 3,840px |
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- **Recommended phone size:** 1080x1920 (portrait)
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- **Format:** JPEG or 24-bit PNG (no alpha)
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- **Max file size:** 8 MB each
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**Note:** Google Play max is 8 screenshots per device, not 10 like Apple.
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## Feature Graphic
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- **Dimensions:** 1024 x 500 px (exact, required)
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- **Format:** JPEG or 24-bit PNG (no alpha)
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- Displayed at top of listing and in featured placements
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## App Icon
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- **Dimensions:** 512 x 512 px
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- **Format:** 32-bit PNG (with alpha)
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- **Max file size:** 1,024 KB
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- **Shape:** Full square (Google applies 30% corner radius automatically)
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- **Prohibited:** Ranking claims, download counts, deal text, emoji
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## Preview Video
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- **Format:** YouTube URL (public or unlisted)
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- **Duration:** 30 seconds to 2 minutes recommended
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- No ads, no monetization, must be embeddable, not age-restricted
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- **Does NOT autoplay** (only ~6% of visitors tap to play)
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## Store Listing Experiments (A/B Testing)
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- **Variants:** Up to 3 per experiment (plus control)
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- **Testable:** Icon, feature graphic, screenshots, video, short description, full description
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- **Concurrent:** Cannot run more than 1 default graphics experiment simultaneously
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- **Audience:** Signed-in Google Play users only
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- **Metrics:** First-time installers + retained first-time installers (1-day retention)
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- **Duration:** Run at least 7 days (weekday/weekend variance)
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- **Localized:** Test across up to 5 languages simultaneously
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## Custom Store Listings
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- **Max:** 50 per app (100 for Play partners)
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- **Customizable:** Title, short/full description, icon, screenshots, feature graphic, video
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- **Targeting:** Country/region, pre-registration, install state, Google Ads campaigns, inactive/churned users (28+ days)
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- **2025 addition:** Gemini AI auto-generates text for CSLs in Play Console
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## Promotional Content (LiveOps)
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| Type | Description | Duration |
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| ----------------- | ------------------------------ | -------------------- |
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| Offers | Discounts, free items, bundles | Up to 28 days |
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| Events | Time-limited in-app events | Must have time limit |
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| Major Update | Significant new features | Max 1 week |
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| Crossover (games) | Cross-game/IP collaboration | Varies |
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- Submit **4+ days** before start (standard review)
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- Submit **14+ days** before for featuring requests
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- **Impact:** "Over twice as many explore acquisitions during featuring" (official Google)
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## Android Vitals — Ranking Thresholds
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Apps exceeding these thresholds get **reduced visibility** in search and recommendations.
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| Metric | Overall Threshold | Per-Device Threshold |
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| ---------------------------- | ----------------- | -------------------- |
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| User-Perceived Crash Rate | **1.09%** | 8% |
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| User-Perceived ANR Rate | **0.47%** | 8% |
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| Excessive Partial Wake Locks | 5% | N/A |
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**Consequences:** Reduced search visibility, warning labels on listing, quality alerts to users before install.
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**Recovery:** Google checks daily using 28-day rolling average.
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## Search Ranking — Official Factors
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Google confirms these affect ranking:
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1. **Metadata relevance** — Title carries most weight. NLP scans title + short desc + full desc.
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2. **App quality** — Android Vitals (crash/ANR rates)
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3. **Ratings and reviews** — Star rating + review text. 85% of featured apps have 4.0+
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4. **Install volume and velocity** — Total installs + daily/weekly frequency
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5. **Engagement and retention** — Session frequency, duration, retention rates
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6. **Update frequency** — Regular updates signal active maintenance
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7. **Localization** — Regional keyword/visual adaptation. 59% of US apps localize titles.
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Sources: support.google.com/googleplay/android-developer/answer/4448378,
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support.google.com/googleplay/android-developer/answer/9898842,
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developer.android.com/topic/performance/vitals
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# ASO Audit Report Template
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Use this structure for all ASO audit reports.
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---
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## Header
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```
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# ASO Audit: {App Name}
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**Store:** {Apple App Store / Google Play}
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**URL:** {listing URL}
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**Audit date:** {date}
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**Brand tier:** {Dominant / Established / Challenger} — {one-line justification}
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**Overall Score:** {score}/100 (Grade: {A/B/C/D/F})
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```
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||||
---
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## Score Card
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|
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```
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| Dimension | Score | Grade | Key Issue |
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|-----------|-------|-------|-----------|
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| Title & Subtitle | X/10 | {grade} | {one-line summary} |
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| Description | X/10 | {grade} | {one-line summary} |
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| Visual Assets | X/10 | {grade} | {one-line summary} |
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| Ratings & Reviews | X/10 | {grade} | {one-line summary} |
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| Metadata & Freshness | X/10 | {grade} | {one-line summary} |
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| Conversion Signals | X/10 | {grade} | {one-line summary} |
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| **OVERALL** | **{weighted}/100** | **{grade}** | |
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```
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Grade scale per dimension: 9-10 = A, 7-8 = B, 5-6 = C, 3-4 = D, 1-2 = F
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---
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## Top 3 Quick Wins
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Highest-impact changes that take under 1 hour:
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```
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### 1. {Action verb} — {specific change}
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**Impact:** {High/Medium} | **Effort:** {<15 min / <30 min / <1 hour}
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**Current:** {what it is now}
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**Recommended:** {exact replacement, with character count}
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**Why:** {one sentence explaining the impact}
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### 2. ...
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### 3. ...
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```
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---
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## Detailed Findings
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### Title & Subtitle Analysis
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||||
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```
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**Current title:** "{title}" ({X}/30 chars used)
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||||
**Current subtitle/short desc:** "{subtitle}" ({X}/30 or /80 chars used)
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||||
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||||
**Issues found:**
|
||||
- {issue 1}
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||||
- {issue 2}
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||||
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||||
**Recommended title:** "{new title}" ({X}/30 chars) — {rationale}
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||||
**Recommended subtitle:** "{new subtitle}" ({X}/30 or /80 chars) — {rationale}
|
||||
```
|
||||
|
||||
### Description Analysis
|
||||
|
||||
```
|
||||
**First 3 lines (above fold):**
|
||||
> {quoted text}
|
||||
|
||||
**Issues found:**
|
||||
- {issue 1}
|
||||
- {issue 2}
|
||||
|
||||
**Keyword density (Google Play only):** {X}% — target: 2-3%
|
||||
**Top keywords found:** {keyword1} (Xn), {keyword2} (Xn), ...
|
||||
**Missing high-value keywords:** {keyword1}, {keyword2}, ...
|
||||
|
||||
**Recommended first 3 lines:**
|
||||
> {rewritten text}
|
||||
```
|
||||
|
||||
### Visual Assets Analysis
|
||||
|
||||
```
|
||||
**Screenshots:** {count} ({store} shows first {3/all} in search)
|
||||
**Preview video:** {Yes/No}
|
||||
**Icon assessment:** {description}
|
||||
**Feature graphic (Google Play):** {Yes/No}
|
||||
|
||||
**Screenshot audit:**
|
||||
1. {screenshot 1 description} — {pass/issue}
|
||||
2. {screenshot 2 description} — {pass/issue}
|
||||
...
|
||||
|
||||
**Recommendations:**
|
||||
- {specific visual change 1}
|
||||
- {specific visual change 2}
|
||||
```
|
||||
|
||||
### Ratings & Reviews Analysis
|
||||
|
||||
```
|
||||
**Average rating:** {X.X} stars ({count} ratings)
|
||||
**Recent review sentiment:** {Positive/Mixed/Negative}
|
||||
**Common complaints:** {theme1}, {theme2}
|
||||
**Developer responses:** {Yes, active / Sporadic / None}
|
||||
|
||||
**Recommendations:**
|
||||
- {specific action 1}
|
||||
- {specific action 2}
|
||||
```
|
||||
|
||||
### Metadata & Freshness
|
||||
|
||||
```
|
||||
**Last updated:** {date} ({X days/months ago})
|
||||
**Localizations:** {count} languages
|
||||
**Category:** {current category}
|
||||
**In-app events/LiveOps:** {Yes/No}
|
||||
|
||||
**Recommendations:**
|
||||
- {specific action 1}
|
||||
- {specific action 2}
|
||||
```
|
||||
|
||||
### Conversion Signals
|
||||
|
||||
```
|
||||
**Price model:** {Free / Freemium / Paid}
|
||||
**IAP count:** {count}
|
||||
**Downloads (Google Play):** {range}
|
||||
**Social proof visible:** {awards, press, badges — or "none"}
|
||||
|
||||
**Recommendations:**
|
||||
- {specific action 1}
|
||||
- {specific action 2}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Keyword Suggestions
|
||||
|
||||
```
|
||||
| Keyword | Rationale | Where to Place | Priority |
|
||||
|---------|-----------|----------------|----------|
|
||||
| {keyword} | {why this keyword} | {title/subtitle/description/keyword field} | {High/Med/Low} |
|
||||
| ... | ... | ... | ... |
|
||||
```
|
||||
|
||||
Note: Without paid ASO tools, exact search volume is unavailable. These
|
||||
suggestions are based on category analysis, competitor metadata, and semantic
|
||||
relevance. Validate with AppTweak, Sensor Tower, or MobileAction for volume data.
|
||||
|
||||
---
|
||||
|
||||
## Competitor Comparison (if applicable)
|
||||
|
||||
```
|
||||
| Metric | {Your App} | {Competitor 1} | {Competitor 2} |
|
||||
|--------|-----------|----------------|----------------|
|
||||
| Title keywords | ... | ... | ... |
|
||||
| Rating | ... | ... | ... |
|
||||
| Screenshots | ... | ... | ... |
|
||||
| Video | ... | ... | ... |
|
||||
| Description keywords | ... | ... | ... |
|
||||
| Last updated | ... | ... | ... |
|
||||
| Overall ASO score | ... | ... | ... |
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Priority Action Plan
|
||||
|
||||
Ordered by impact (high to low), grouped by effort:
|
||||
|
||||
```
|
||||
### Do This Week (Quick Wins)
|
||||
1. {action} — {expected impact}
|
||||
2. {action} — {expected impact}
|
||||
|
||||
### Do This Month (Medium Effort)
|
||||
3. {action} — {expected impact}
|
||||
4. {action} — {expected impact}
|
||||
|
||||
### Plan for Next Quarter (High Effort)
|
||||
5. {action} — {expected impact}
|
||||
6. {action} — {expected impact}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Limitations
|
||||
|
||||
Always include this section:
|
||||
|
||||
> **What this audit cannot measure without paid ASO tools:**
|
||||
>
|
||||
> - Exact keyword search volume and difficulty scores
|
||||
> - Historical keyword ranking positions
|
||||
> - Download and revenue estimates
|
||||
> - Apple keyword field contents (hidden from public view)
|
||||
> - Install conversion rate data (only available to app owner in console)
|
||||
> - A/B test results from previous experiments
|
||||
>
|
||||
> For these data points, consider using AppTweak ($69/mo), Sensor Tower, or
|
||||
> MobileAction ($69/mo).
|
||||
@@ -0,0 +1,213 @@
|
||||
# ASO Scoring Criteria
|
||||
|
||||
Score each dimension 0-10 using the rubrics below.
|
||||
**Apply brand maturity tier adjustments** from Phase 1.5 of the main skill.
|
||||
|
||||
---
|
||||
|
||||
## Brand Maturity Adjustments (apply to all dimensions)
|
||||
|
||||
Before scoring, determine the app's tier: **Dominant**, **Established**, or **Challenger**.
|
||||
|
||||
**Dominant apps (Instagram, Uber, Spotify, WhatsApp, Netflix):**
|
||||
|
||||
- Brand-only titles score 8+ (the brand IS the keyword)
|
||||
- Lifestyle/brand screenshots score same as captioned UI screenshots
|
||||
- Generic What's New at weekly+ cadence scores 8+
|
||||
- Missing in-app events for utility apps is not a penalty
|
||||
- Description scored on conversion quality only, not keyword presence
|
||||
- Localization scored relative to actual market footprint
|
||||
- Missing preview video is acceptable if brand awareness is near-universal
|
||||
|
||||
**Established apps (Duolingo, Strava, Notion, Calm, Cash App):**
|
||||
|
||||
- Brand-first titles with 1-2 keywords score normally
|
||||
- Strategic description/visual choices get benefit of the doubt
|
||||
- All other dimensions scored normally
|
||||
|
||||
**Challenger apps (most apps):**
|
||||
|
||||
- Scored strictly against textbook ASO — every character and feature matters
|
||||
|
||||
**Key principle:** Before docking points, ask: "Is this a mistake or a data-informed
|
||||
choice by a team with more information than I have?"
|
||||
|
||||
---
|
||||
|
||||
## 1. Title & Subtitle (Weight: 20%)
|
||||
|
||||
**Challenger rubric:**
|
||||
|
||||
| Score | Criteria |
|
||||
| ----- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
|
||||
| 9-10 | Brand + high-value keyword in title, complementary keywords in subtitle, no word repetition across fields, near max character usage, instantly communicates app purpose |
|
||||
| 7-8 | Good keyword presence, minor character waste (5+ unused chars), clear purpose |
|
||||
| 5-6 | Has keywords but poor placement, some repetition between fields, purpose somewhat clear |
|
||||
| 3-4 | Title is brand-only or generic, subtitle missing or weak, poor character usage |
|
||||
| 1-2 | No keyword strategy, title doesn't communicate purpose, major character waste |
|
||||
| 0 | Cannot assess (data unavailable) |
|
||||
|
||||
**Dominant/Established adjustment:** Brand-only titles (e.g., "Instagram") are
|
||||
valid if the brand has high search volume. Score 8+ for Dominant apps where
|
||||
brand recognition eliminates the need for generic keywords. Evaluate whether
|
||||
unused characters represent waste or intentional simplicity.
|
||||
|
||||
**Check for:**
|
||||
|
||||
- Characters used vs limit (title: 30, subtitle/short desc: 30/80). "Near max" = within 3 chars of the limit (27+/30, 77+/80)
|
||||
- Primary keyword in title
|
||||
- Keyword duplication between title and subtitle
|
||||
- Whether app purpose is immediately clear
|
||||
- Unnecessary words (articles, prepositions) consuming space
|
||||
- Special characters or claims ("#1", "best") that risk rejection (Apple)
|
||||
|
||||
---
|
||||
|
||||
## 2. Description (Weight: 15%)
|
||||
|
||||
### Apple App Store
|
||||
|
||||
| Score | Criteria |
|
||||
| ----- | ------------------------------------------------------------------------------------------------------------------------------------------------------ |
|
||||
| 9-10 | First 3 lines hook with clear value prop, structured with features/benefits/social proof/CTA, promotional text actively used, compelling and scannable |
|
||||
| 7-8 | Good opening, decent structure, could improve scannability or CTA |
|
||||
| 5-6 | Generic opening ("Welcome to..."), some structure, missing CTA or social proof |
|
||||
| 3-4 | Wall of text, no clear value prop above fold, no promotional text |
|
||||
| 1-2 | Minimal or boilerplate description, no effort |
|
||||
| 0 | Cannot assess |
|
||||
|
||||
### Google Play
|
||||
|
||||
| Score | Criteria |
|
||||
| ----- | -------------------------------------------------------------------------------------------------------------------------------------------- |
|
||||
| 9-10 | Keywords in first 3 sentences, 2-3% natural density throughout, HTML formatting used, structured sections, strong CTA, keywords feel natural |
|
||||
| 7-8 | Good keyword presence, some structure, density slightly off (1-2% or 3-4%) |
|
||||
| 5-6 | Keywords present but sparse (<1%) or stuffed (>5%), weak structure |
|
||||
| 3-4 | No keyword strategy visible, poor formatting, wall of text |
|
||||
| 1-2 | Minimal description, no keywords, no structure |
|
||||
| 0 | Cannot assess |
|
||||
|
||||
**Check for:**
|
||||
|
||||
- First 3 lines quality (visible before "Read More")
|
||||
- Feature-benefit framing (not just feature lists)
|
||||
- Social proof (downloads, awards, press mentions)
|
||||
- Call to action
|
||||
- Keyword density (Google Play only - count target keywords / total words)
|
||||
- HTML formatting usage (Google Play)
|
||||
- Promotional text presence and quality (Apple)
|
||||
|
||||
---
|
||||
|
||||
## 3. Visual Assets (Weight: 25%)
|
||||
|
||||
| Score | Criteria |
|
||||
| ----- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
|
||||
| 9-10 | 8-10 screenshots with clear messaging/captions, preview video present, screenshots tell a story in sequence, each communicates one benefit, icon is distinctive and memorable |
|
||||
| 7-8 | 6-7 screenshots with captions, good icon, no video OR good video but some screenshot messaging unclear |
|
||||
| 5-6 | 5+ screenshots but weak/no captions, basic icon, no video, screenshots are UI dumps |
|
||||
| 3-4 | 3-4 screenshots, no captions, generic icon, no storytelling |
|
||||
| 1-2 | Fewer than 3 screenshots, or screenshots are raw unedited UI, poor icon |
|
||||
| 0 | Cannot assess |
|
||||
|
||||
**Check for:**
|
||||
|
||||
- Screenshot count (minimum 5, ideal 8-10)
|
||||
- Caption/overlay text on screenshots (one message per screen, 5-7 words max)
|
||||
- First 3 screenshots (highest conversion impact on Apple)
|
||||
- Preview video presence and quality
|
||||
- Icon distinctiveness (no text in icon, bold shapes, stands out)
|
||||
- Feature graphic presence (Google Play - mandatory for featured placements)
|
||||
- Screenshot storytelling flow (do they tell a coherent story?)
|
||||
- Localized visual assets (for non-English markets)
|
||||
- Caption keywords (Apple - indexed since June 2025)
|
||||
|
||||
---
|
||||
|
||||
## 4. Ratings & Reviews (Weight: 20%)
|
||||
|
||||
| Score | Criteria |
|
||||
| ----- | ------------------------------------------------------------------------------------------------------ |
|
||||
| 9-10 | 4.5+ stars, 10K+ ratings, recent reviews positive, developer responds to negatives, steady review flow |
|
||||
| 7-8 | 4.0-4.4 stars, 1K+ ratings, mostly positive recent reviews, some developer responses |
|
||||
| 5-6 | 3.5-3.9 stars, 500+ ratings, mixed recent reviews, no developer responses |
|
||||
| 3-4 | 3.0-3.4 stars, <500 ratings, negative themes in recent reviews |
|
||||
| 1-2 | Below 3.0 stars, few ratings, no developer engagement, visible complaints |
|
||||
| 0 | No ratings yet or cannot assess |
|
||||
|
||||
**Check for:**
|
||||
|
||||
- Average rating (target: 4.0+ minimum, 4.5+ ideal)
|
||||
- Total rating count
|
||||
- Recent review sentiment (last 5-10 visible reviews)
|
||||
- Common complaint themes (bugs, crashes, pricing, UX)
|
||||
- Developer response presence and quality
|
||||
- Rating trend (improving or declining, if visible)
|
||||
- Review recency (fresh reviews signal active user base)
|
||||
|
||||
---
|
||||
|
||||
## 5. Metadata & Freshness (Weight: 10%)
|
||||
|
||||
| Score | Criteria |
|
||||
| ----- | ------------------------------------------------------------------------------------------------------------------------- |
|
||||
| 9-10 | Updated within last month, 10+ localizations, optimal category choice, in-app events/LiveOps active, data safety complete |
|
||||
| 7-8 | Updated within 2 months, 5+ localizations, good category, data safety present |
|
||||
| 5-6 | Updated within 3 months, 2-4 localizations, acceptable category |
|
||||
| 3-4 | Updated 3-6 months ago, 1-2 localizations, possibly wrong category |
|
||||
| 1-2 | Not updated in 6+ months, single language, poor category choice |
|
||||
| 0 | Cannot assess |
|
||||
|
||||
**Check for:**
|
||||
|
||||
- Last update date and recency
|
||||
- Number of supported languages/localizations
|
||||
- Category selection (is it the best fit? less competitive alternative?)
|
||||
- In-app events (Apple) or promotional content (Google) presence
|
||||
- Data safety / privacy nutrition label completeness
|
||||
- Age rating appropriateness
|
||||
- Version history quality (do release notes communicate value?)
|
||||
- What's New text quality
|
||||
|
||||
---
|
||||
|
||||
## 6. Conversion Signals (Weight: 10%)
|
||||
|
||||
| Score | Criteria |
|
||||
| ----- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------- |
|
||||
| 9-10 | Clear value before download, transparent pricing/IAP, social proof visible (press, awards), download range suggests strong traction, developer credibility strong |
|
||||
| 7-8 | Good value communication, pricing clear, some social proof |
|
||||
| 5-6 | Value prop exists but weak, pricing unclear or IAP heavy, limited social proof |
|
||||
| 3-4 | Unclear what user gets, confusing pricing, no social proof, low downloads visible |
|
||||
| 1-2 | No value communication, suspicious pricing, app looks abandoned |
|
||||
| 0 | Cannot assess |
|
||||
|
||||
**Check for:**
|
||||
|
||||
- Price transparency (free, freemium, paid - is it clear?)
|
||||
- In-app purchase list quality (do IAP names communicate value?)
|
||||
- Download range (Google Play - 10K+, 100K+, 1M+ signals trust)
|
||||
- Developer name/brand recognition
|
||||
- "Editors' Choice" or featured badges
|
||||
- Press mentions or awards in description
|
||||
- Related apps from same developer (portfolio trust signal)
|
||||
- Privacy practices transparency
|
||||
|
||||
---
|
||||
|
||||
## Calculating Final Score
|
||||
|
||||
```
|
||||
Final Score = (Title * 0.20) + (Description * 0.15) + (Visuals * 0.25)
|
||||
+ (Ratings * 0.20) + (Metadata * 0.10) + (Conversion * 0.10)
|
||||
|
||||
Scale to 100: Final Score * 10
|
||||
```
|
||||
|
||||
**Example:** Title: 7, Description: 6, Visuals: 8, Ratings: 9, Metadata: 5, Conversion: 7
|
||||
|
||||
```
|
||||
(7 * 0.20) + (6 * 0.15) + (8 * 0.25) + (9 * 0.20) + (5 * 0.10) + (7 * 0.10)
|
||||
= 1.4 + 0.9 + 2.0 + 1.8 + 0.5 + 0.7
|
||||
= 7.3 → 73/100 → Grade: B
|
||||
```
|
||||
Reference in New Issue
Block a user